Showing posts with label 40k RPG. Show all posts
Showing posts with label 40k RPG. Show all posts

Tuesday, 23 June 2015

Codices as 'Lore'?

The other day, I posted about the way that I have collected a bunch of obsolete WFB Army Books to act as a cheap source of information about the Warhammer world. Thinking now about the Warhammer 40K universe/s, does anyone have any opinions as to which are the best iteration of obsolete Codices, with the best being those that contain plenty of 'fluff', evocative art, etc. that could be used as - at the very least - inspirational material for 40K role-playing?

Kelvin Green, in the G+ comments on that post, said that while he was happy to draw on latter WFB material for his WFRP games, "40K is a bit different and I'd say my Rogue Trader game had more, er, Rogue Trader influence than anything more recent."


I was of the same mind, when (nearly 4 years ago!! Gah!) I picked up FFG's Rogue Trader RPG. But the additional books are so very expensive these days. I would love to pick up the Book of the Astronomican and the Warhammer 40,000 Compilation, to slot alongside my rulebook and W40K Compendium. Oh, and I dream of getting hold of the 'classic' Ork books: Waaagh!, Ere we Go, and Freebooterz, but my magic money tree is only of a modest size. That said, I understand that the FFG Rogue Trader supplement Into the Storm has some information on playing Orks, and the writer of that section, Sam Stewart, makes plain the debt he owes to the earliest W40K material

But back to my original question. Are any of the [cheap] obsolete Codices (or other supplements) a good place to go for W40K role-playing 'lore'?

Opinions welcome.